Unreal Engine World Building - The Oberon
Fully done with Unreal Engine 5. Shots stitched together with Adobe Premire.
This is made within 4 weeks for Unreal Engine Fellowship World Building.
Each fellow needs to do a random dice roll to determine what their world will be.
My world is a Far future outdoor recreational space with buildings built in bauhaus style. The weather is foggy, tropical jungle climate. Time of day is high noon. The special surprise is animalia.
Stills:
![](https://freight.cargo.site/t/original/i/fe2f0b22d81a41ef9af6c45ae5883f87a1a99acef1724020b622997c531cbf08/Stills__Layer-Comp-1.jpg)
![](https://freight.cargo.site/t/original/i/f9e6282707a70b1f15ceb9b186088a77ccc0a96724ee37eed68dce9bbb41bd15/Stills__Layer-Comp-2.jpg)
![](https://freight.cargo.site/t/original/i/82a9a1227c4e19f7520fcd63cb712effcc00066000d8a40613310cc2a7ae84b3/Stills__Layer-Comp-3.jpg)
![](https://freight.cargo.site/t/original/i/8eb91557fb095b365836b3ca6cb35d03dd48244c0d2709e055a3d8ae45c62b3c/Stills__Layer-Comp-4.jpg)