Unreal Engine World Building - The Oberon


Fully done with Unreal Engine 5. Shots stitched together with Adobe Premire.
This is made within 4 weeks for Unreal Engine Fellowship World Building.
Each fellow needs to do a random dice roll to determine what their world will be.
My world is a Far future outdoor recreational space with buildings built in bauhaus style. The weather is foggy, tropical jungle climate. Time of day is high noon. The special surprise is animalia. 



Stills:

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