I am a CG artist in NYC.

My main focus is on lighting, rendering and texturing with Maya and substance painter. I did a lot of product renders, as well as environment and characters. I use Nuke and After Effects to composite.

Main Programs I use:
Maya, Adobe Programs, Unreal Engine, substance painter and Nuke.

Rendering Engine:
Vray, Redshift

I’m available for freelance or staff position. Please contact me via [hello@moneko.com] or Linkedin. Thank you.